Devtober 2020 #5 - Space station, camera and collisions
Today I worked on three different aspects of the game. First, I drew the first walls of the space station and I built the first iteration of the space station tileset.
- Space station tileset
Secondly, I implemented the collision system. Now the player is constrained to the space station area.
Finally, I developed a little script to make the active camera follow the player in the middle of the viewport.
Game showcase
Conclusion
Nothing special, but little advancements!
Leave a comment