Devtober 2020 #5 - Space station, camera and collisions

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Today I worked on three different aspects of the game. First, I drew the first walls of the space station and I built the first iteration of the space station tileset.

  • Space station tileset

space_station_tileset

Secondly, I implemented the collision system. Now the player is constrained to the space station area.

space_station_collisions

Finally, I developed a little script to make the active camera follow the player in the middle of the viewport.

Game showcase

game_showcase

Conclusion

Nothing special, but little advancements!

Updated:

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