LoveBrains
1.0.0
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Define a behavior for a collider. More...
#include <i_behavior.h>
Public Member Functions | |
virtual | ~IBehavior (void) |
Destructor. | |
virtual void | Update (IObject *obj)=0 |
Update the object that have been affected the collider. More... | |
Define a behavior for a collider.
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pure virtual |
Update the object that have been affected the collider.
obj | : Contains the object that is affected by the collider. |