LoveBrains
1.0.0
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Manage the plugins loading. More...
#include <plugin_manager.h>
Public Member Functions | |
PluginManager (void) throw () | |
Constructor. | |
~PluginManager (void) throw () | |
Destructor. | |
void | LoadPlugins (void) |
Load all the plugins contained in the "mods" directory. More... | |
void | LoadObjects (void) |
Load all the objects contained in the plugin. More... | |
void | LoadColliders (Graphics::Physics &physics) |
Load all the colliders contained in the plugin. More... | |
void | LoadSensors (Graphics::Physics &physics) |
Load all the sensors contained in the plugin. More... | |
void | ClosePlugins (void) |
Close all the plugins. More... | |
Manage the plugins loading.
void Plugin::PluginManager::ClosePlugins | ( | void | ) |
Close all the plugins.
void Plugin::PluginManager::LoadColliders | ( | Graphics::Physics & | physics | ) |
Load all the colliders contained in the plugin.
void Plugin::PluginManager::LoadObjects | ( | void | ) |
Load all the objects contained in the plugin.
void Plugin::PluginManager::LoadPlugins | ( | void | ) |
Load all the plugins contained in the "mods" directory.
void Plugin::PluginManager::LoadSensors | ( | Graphics::Physics & | physics | ) |
Load all the sensors contained in the plugin.